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Terraria Server Commands: Full Console List + TShock (1.4.5)

Every vanilla Terraria server console command — exit, save, kick, ban, say, motd, time controls — plus Journey Mode powers and where TShock fits in.

9/27/2026 1.4.5.8 Terraria Wiki Team 3 min read
Terraria Server Commands: Full Console List + TShock (1.4.5)

FAQ

How do you use Terraria server commands?
Type them into the dedicated server's console window with no slash — 'save', 'dawn', 'kick name'. The one exception that also works in-game is /playing, which lists connected players in chat. A forward slash is not required or expected on the console.
Is there a /give command in Terraria?
Not in vanilla. The stock dedicated server has no item-spawn command at all — /give and /item come from TShock and similar server mods. For singleplayer item spawning, use Journey Mode's Research + Duplication menu or a save editor.
What port does a Terraria server use?
TCP 7777 by default, with a default maximum of 16 players — both can be changed at launch via flags (-port and -maxplayers) or in serverconfig.txt. Hosting guides for your platform live on the official wiki's Server page.

How does a vanilla dedicated server work?

Terraria ships with a free dedicated server executable (the official downloads live on terraria.org). Launch it, point it at a world file, and it listens on TCP port 7777 with a default cap of 16 players — both adjustable with launch flags (-port, -maxplayers) or serverconfig.txt. There’s no GUI admin panel; administration happens by typing commands into the console window.

Console commands take no / prefix — a quirk that trips up players coming from Minecraft. The one overlap: playing works in-game chat as /playing to list who’s connected.

What are all the vanilla server console commands?

Command What it does
help Lists all commands
playing Shows connected players (in-game: /playing)
clear Clears the console window
exit Saves the world and shuts down
exit-nosave Shuts down without saving
save Saves the world now
kick <player> Disconnects a player
ban <player> Bans a player
password / password <x> Shows or changes the server password
version Prints the server version
time Displays game time
port Prints the listening port
maxplayers Prints the player cap
say <msg> Broadcasts a yellow <Server> message
motd / motd <x> Shows or changes the message of the day
dawn / noon / dusk / midnight Sets the clock to 4:30 AM / 12 PM / 7:30 PM / 12 AM
settle Settles all water in the world
death / pvpdeath Shows your death / PvP-death counts
alldeath / allpvpdeath Shows everyone’s death / PvP-death counts

The last four are 1.4.4 additions. Notice what’s missing: there’s no give, spawn, teleport, or godmode — vanilla server commands are strictly world administration.

Where do TShock and mods come in?

If you need in-game admin verbs — /give, /item, permissions groups, regions, buffs — that’s TShock (or its relatives like TDSM), the long-standing server mod that wraps the dedicated server with a full permission system and plugin ecosystem. TShock’s command list is its own documentation; the vanilla table above is all Re-Logic ships.

For solo play, the closest thing to a cheat console is Journey Mode: Journey characters in Journey worlds unlock the Power Menu — Research + Duplication (spawn any researched item infinitely), Time, Weather, a Personal Power Menu with Godmode, Infection Spread toggle, and an Enemy Difficulty slider. See the item IDs page for how those tools differ from actual “codes” — there are none.

For two to five friends, host-and-play (Multiplayer → Host & Play in-game) beats a dedicated server — zero config, same world. For a persistent world, run the dedicated server on a spare machine or VPS with a serverconfig.txt — and cross-play between platforms is coming in 1.4.6 Phase One, which is exactly when dedicated servers become the best way to bridge PC and console friends. New to the game itself? Start with the beginner guide before you worry about hosting.

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